ABOUT

GOMHYU is a 2D game and concept artist based in Ontario.His work is all about world building through the creation of memorable characters and equally unique atmospheric settings - all in the service of crafting intricate narratives for players to obsess over.You can contact him at [email protected] or on instagram @gomhyu


BRUSHFIRE

Concept, key art & UI assets created for BRUSHFIRE. A 3D action adventure game made by Weathered Edge Studio for IndieCade's 2025 Climate Jam; Natural & unNatural Disasters.


INTERITUS

Environment, character and UI assets for Interitus. A visual novel about fallen angels and crawling your way through hell.

BETHREADED

Concepts for a personal project, an action adventure game where you play as a miniature dullahan made out of sewing materials.


BLOOD PROXY

BLOOD PROXY is a game guide/design bible for a fictional beat ‘em up. In the city of Bliss, players make their living through collecting blood for their vampire clients - but in this line of business discretion is crucial.


HOUSEKEEPING

Illustration and UI concepts for a personal project. Housekeeping is a turn-based RPG where you play as the unlucky person who has moved into a house filled with forgotten deities.


IRON MAIDEN

Concepts for a mimic-esque monster, a blood thirsty creature taking on the appearance of the iconic torture device.


HALLWAY PORTRAIT

Concept for a horror themed puzzle. An eerie portrait of a strange couple and the three key items required to escape.